Rune Factory: A New Harvest Moon -- Gameboy DS
Plot Synopsis:
You are a young traveler making his way past a rural town when you suddenly collapse outside the home of a young woman. After she tends to you and you awaken, much to your dismay you have lost your previous memories and have no idea who you are. Mist, the woman who came to your aid offers you a plot of land and some tools to do some farm work in the time it takes you to remember your past. Shortly after setting out to start your work, the character comes across a mysterious cave that houses a multitude of monsters and untold discoveries. The player goes through the game befriending the townsfolk of a local village, and bettering the farm as they explore the caves and dungeons of the island in hopes of regaining the main character's lost past.
As a Harvest Moon game, this is a very specific target for audiences. Not everyone is going to like this game, and to that extent I'd even go as far to say that the percent of people who like it is fairly small in itself. There is a lot of repetitive action involved, over extensive periods of time and not everyone can get into a game like that. Though to be fair, this is the first of the game series to have a battle system and a new form of exploration which adds a bit more flavor to the game. It's an odd combination, but farming and monster hunting has an interestingly comfortable feeling once you get into it.
As with any other Harvest Moon, the main sources of income usually revolve around the maintenance and production of your farmland. Increasing the amount of used land, and the variety of crops makes it much easier to get larger amounts of money faster. Though some of the better forms of income actually come from exploring the caves and dungeons of the game. Most would assume the killing of monsters and finding treasure would be a great money-maker, but in this game the best source of money seems to be mining for ore. Within the first week of in-game time, the player can instead of working on the farm and getting a meager 300-450 gold every few days net somewhere in the lines of 10-25,000 gold in one day. It's a bit extreme, and actually makes the game have almost no challenge if used excessively, but it does provide an easy way to make some fast money.
The battle system isn't anything to marvel at, but it still holds it's merits for entertainment. With a simple three attack combo with the equipped weapon the system is very easy to work with and as every tool in the game can be used as a weapon, the variety of possible weapons is fairly sizable. Though the part I did and did not like about battling monsters was that the health and fatigue system was at your disadvantage. The player has two bars on the top left of the screen, the top for HP, and the bottom for RP (which basically is your energy). When using any tool, for farming or otherwise it depletes your RP, and once all RP is used it takes it from your HP. After going through a good portion of a dungeon, you more often than not had to leave the dungeon before reaching the bottom due to too little HP. The system has you using your own HP to kill monsters too quickly, and they can also hit you and take your HP as well.
The befriending of the townspeople is fairly easy, to be completely honest. Just talk to everyone each day, maybe give them an item they like and attend the festivals as they show up. With enough patience any character can easily have their affection grown rather rapidly. Though they mixed up the process to proposing to the girls in this game, and most girls have a unique system of events that must be done in order to ask for her hand. The festivals also give the player something to take away from the monotony of farming. Though not as numerous as previous titles, this game has a good collection of festivals, ranging from animal exhibits to romantic spots for you and a love interest.
Overall, the graphics are pretty good for the hand held genre, and some of the musical scores are beautiful. Some of the best are located only on the farm though, which limits the accessibility to the better pieces. And though the battle system leaves some to be desired, the interactivity with the in game world and the interesting mix of farming and fighting gives a unique pull into the game.
Overall - 6/10
Graphics - 7/10
Gameplay - 6/10
Story - 6/10
Sound - 8/10
Controls - 7/10
Replay Ability - 4/10
